Todd Howard on Starfield: A Divisive Space Odyssey
5/02/2024
Todd Howard on Starfield: A Divisive Space Odyssey
Starfield, Bethesda’s highly anticipated “dream game,” launched seven months ago, sparking heated debates among players. Some hailed it as a groundbreaking achievement, while others expressed more ambivalence. In a recent interview with Kinda Funny, Todd Howard, the head of Bethesda, delved into the reasons behind Starfield’s divisive reception.
Expectations and Traditions
Howard acknowledged that players often come to Bethesda’s games with specific expectations. They seek a certain type of world exploration—a hallmark of Bethesda’s titles like Fallout and Elder Scrolls. However, Starfield took a different approach. As Howard explained, “I want to be able to land on all the planets. I want the game to say ‘Yes’ to us, knowing that that content is gonna be different than you’ve seen from us in the past.”
The Structure Debate
While some players criticized Starfield’s structure—comprising relatively small, siloed-off levels—Howard believes that the issue runs deeper. It’s not merely about departing from the familiar Skyrim or Fallout 4 formula. Instead, the lack of compelling content within the game’s structure disappointed many. Similar planets and uninspired writing left players wanting more.
A Science-Fiction Trade-Off
Howard defended the choices made during Starfield’s development. He emphasized that creating a science-fiction game involves trade-offs. While some players yearned for a more traditional Bethesda experience, the team aimed to deliver a unique interstellar adventure. “That’s some of the trade-offs we’ll make to do what we think makes a science-fiction game like this… to make it what it should be,” Howard asserted.
The Verdict
Starfield’s mixed user review score on Steam (currently at 61%) reflects the complexity of player reactions. Ultimately, whether it was too different or simply lacked engaging content, the game sparked passionate discussions. As Bethesda continues to refine its space epic, one thing remains clear: Starfield’s journey has only just begun.
In summary, Todd Howard’s insights shed light on the divisive nature of Starfield. While some players craved familiarity, the game dared to explore uncharted territory. Whether it was a triumph or a missed opportunity, Starfield’s legacy will continue to unfold in the vastness of space.