The Witcher 4 “Polaris” Development: Unreal Engine 5 and Potential Improvements

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The Witcher 4 “Polaris” Development: Unreal Engine 5 and Potential Improvements

The Witcher 4, also known as the “Polaris” project, is set to be the first game in the series powered by Unreal Engine 5. While this news has sparked concerns among fans due to the engine’s known stuttering issues, it also brings the potential for significant improvements across all titles using the engine.

Addressing Stuttering Issues

According to tech experts at Digital Foundry, if any development team can tackle the stuttering problems of Unreal Engine 5, it’s CD Projekt Red. The team is well aware of these issues, as evidenced by a photo shared by Alex Battaglia during an Unreal Fest presentation. CD Projekt Red’s efforts to resolve these problems could lead to enhancements that benefit all games utilizing Unreal Engine 5.

What We Know About The Witcher 4 “Polaris”

Currently, details about The Witcher 4 “Polaris” are scarce. It is the most advanced project in development at CD Projekt Red and will mark the beginning of a new saga. Fans of Geralt of Rivia can also look forward to a remake of the first game in the series, which aims to modernize outdated elements.

Stay tuned for more updates on The Witcher 4 “Polaris” and its development journey.