AMD FidelityFX SDK Update Brings FSR 3.1.2 and Native Microsoft GDK Compilation for Xbox Series X/S

AMD FidelityFX SDK Update Brings FSR 3.1.2 and Native Microsoft GDK Compilation for Xbox Series X/S

Introduction

AMD has released an update to its FidelityFX SDK, introducing FSR 3.1.2 and native support for Microsoft's Game Development Kit (GDK) for Xbox Series X/S.

Key Details

  • FSR 3.1.2: This update includes several fixes and improvements for FidelityFX Super Resolution 3 (FSR 3), enhancing performance and visual quality.

  • Microsoft GDK Support: The SDK now supports native compilation for the Microsoft GDK, making it easier for developers to integrate FSR 3.1.2 into their Xbox Series X/S games.

  • New Features: The update includes a new sample for FSR 3 Frame Interpolation, which helps improve frame rates and reduce latency.

  • Compatibility: Supports DirectX 12, Vulkan, and Unreal Engine 5.

Implications for Users

This update is great news for gamers and developers alike. Improved performance and visual quality from FSR 3.1.2, combined with easier integration for Xbox Series X/S, means better gaming experiences across platforms.

Conclusion

AMD's latest FidelityFX SDK update brings significant improvements and new features, making it a valuable tool for game developers and enhancing the gaming experience for players.

Frequently Asked Questions (FAQs)

Q: What improvements does FSR 3.1.2 bring? A: FSR 3.1.2 includes several fixes and enhancements for performance and visual quality.

Q: What does native Microsoft GDK support mean for developers? A: It simplifies the integration of FSR 3.1.2 into Xbox Series X/S games, making development more efficient.

Q: What platforms are supported by the FidelityFX SDK? A: The SDK supports DirectX 12, Vulkan, and Unreal Engine 5.