AMD's Technological Leap: Ray Tracing & FSR 4 Closing the Gap
6/25/2025AMD's Technological Leap: Ray Tracing & FSR 4 Closing the Gap
AMD's commitment to advancing its graphics technologies has never been more apparent than with the latest RDNA 4 architecture and the highly anticipated FidelityFX Super Resolution 4 (FSR 4). For years, NVIDIA held a distinct lead in ray tracing performance and its DLSS upscaling technology. However, with the new Radeon RX 9000 series, AMD is making significant strides, aiming to provide a truly competitive and feature-rich gaming experience that rivals, and in some aspects, even surpasses its competition.
Ray Tracing: Closing the Performance Divide
Ray tracing, the advanced rendering technique that simulates light more realistically, has traditionally been NVIDIA's stronghold. With RDNA 4, AMD introduces 3rd-Generation Ray Tracing Cores that represent a substantial architectural improvement, significantly boosting performance and efficiency in ray-traced workloads.
- Architectural Enhancements: RDNA 4 incorporates a refined design for its ray tracing units, including improvements to Bounding Volume Hierarchy (BVH) traversal and more efficient ray-box intersection logic. This means the GPUs can process ray tracing calculations more quickly and with less overhead.
- Performance Gains: Compared to its RDNA 3 predecessors, RDNA 4 boasts up to a 2x improvement in ray tracing performance. When looking at specific cards like the RX 9070 XT, benchmarks show significant gains (e.g., around 53% faster at 4K and 49% faster at 1440p in ray-traced titles compared to older hardware like the RX 7900 GRE).
- Closing the Gap with NVIDIA: While NVIDIA's high-end GPUs might still hold a lead in the most demanding path-traced scenarios (due to features like Ray Reconstruction and Neural Radiance Cache), the gap in conventional ray tracing has narrowed substantially. For instance, the RX 9070 XT can be competitive with or even match NVIDIA's RTX 5070 Ti in many ray-traced games, a remarkable achievement that was previously unthinkable for AMD in this performance tier. This closer parity is a significant area of interest for users who want to experience cutting-edge graphics without a clear performance compromise.
FidelityFX Super Resolution 4 (FSR 4): A Major Leap in Upscaling
AMD's FidelityFX Super Resolution (FSR) has always been praised for its open-source nature and wide compatibility across various GPUs. With FSR 4, AMD has made its most significant stride yet in image quality and performance, moving towards a machine learning-based approach, similar to NVIDIA's DLSS.
- Machine Learning Integration: FSR 4 marks a pivotal shift from the traditional algorithmic upscaling of previous FSR versions to a machine learning-powered process. This allows FSR 4 to produce sharper images, reduce artifacts, and maintain better stability in motion, addressing some long-standing criticisms.
- Image Quality Improvements: Initial demonstrations and reviews indicate that FSR 4 offers a remarkable improvement over FSR 3.1. It significantly reduces common issues like ghosting in particle and transparency effects, and provides better texture and surface detail. Digital Foundry's analysis suggests FSR 4 can now match or even surpass NVIDIA's older DLSS CNN model in image quality. While NVIDIA's latest DLSS Transformer model still holds a slight edge in some scenarios, FSR 4 is exceptionally close and a massive leap forward for AMD.
- Performance Gains: FSR 4 continues to offer substantial frame rate boosts, allowing gamers to achieve higher FPS at higher resolutions. While FSR 4's "Performance" mode might result in slightly lower raw FPS gains compared to FSR 3.1 in some instances (due to the more complex ML processing), the trade-off is widely considered worthwhile for the vastly improved image quality.
- Compatibility: FSR 4 is currently optimized for the new Radeon RX 9000 series. However, its underlying principles suggest potential for broader adoption, and AMD aims to expand its game compatibility rapidly.
- HYPR-RX and Fluid Motion Frames: Beyond FSR, AMD's Adrenalin Software suite continues to evolve with features like HYPR-RX, which bundles various technologies for easy optimization, and Fluid Motion Frames (AFMF), a driver-level frame generation technology that can boost FPS in almost any DirectX 11/12 game, complementing FSR.
The Future is Bright for Radeon
AMD's advancements in ray tracing and FSR 4 with the RDNA 4 architecture signal a pivotal moment. The company is not only improving its traditional strengths in rasterization but is aggressively closing gaps in areas where NVIDIA once held an undeniable lead. For consumers, this means more choice and increasingly competitive performance across all critical gaming technologies, pushing the boundaries of immersive and fluid gaming experiences.
Disclaimer: This article is based on information from official AMD announcements (e.g., CES 2025) and recent industry benchmarks and reports as of June 25, 2025. Performance figures, comparisons, and feature details are averages and can vary based on specific game titles, system configurations, driver versions, and in-game settings. While AMD has made significant strides, the relative performance and image quality between technologies like FSR and DLSS can be subjective and depend on the user's specific preferences and hardware.