The Complete History of Warcraft: Every Game, Sales, Prices, and Trivia
6/02/2025The Complete History of Warcraft: Every Game, Sales, Prices, and Trivia
Introduction
Since its debut in 1994, Warcraft has become one of the most iconic franchises in gaming history. Developed by Blizzard Entertainment, the series evolved from a real-time strategy (RTS) game into the massively popular World of Warcraft (WoW), a subscription-based MMORPG.
This article provides a complete timeline of every Warcraft game, including released, canceled, and rumored titles, alongside their sales figures, pricing, and fascinating trivia.
Chronological List of Warcraft Games
1990s: The Birth of Warcraft
- Warcraft: Orcs & Humans (1994) – ~1 million copies sold, priced at $49.99
- Warcraft II: Tides of Darkness (1995) – ~2 million copies sold, priced at $49.99
- Warcraft II: Beyond the Dark Portal (1996) – Expansion, priced at $29.99
- Warcraft Adventures: Lord of the Clans (Canceled in 1998) – Never released
2000s: The Rise of Warcraft III & WoW
- Warcraft III: Reign of Chaos (2002) – ~3 million copies sold, priced at $49.99
- Warcraft III: The Frozen Throne (2003) – Expansion, priced at $29.99
- World of Warcraft (2004) – Over 14 million subscribers at peak, $14.99/month subscription
- World of Warcraft: The Burning Crusade (2007) – Expansion, priced at $39.99
- World of Warcraft: Wrath of the Lich King (2008) – Expansion, priced at $39.99
Trivia & Easter Eggs
- Warcraft III introduced hero units, influencing World of Warcraft.
- World of Warcraft holds a Guinness World Record for the most popular MMORPG by player count.
- Some NPCs in Stormwind and Orgrimmar are named after Blizzard developers.
Conclusion
Warcraft continues to shape the gaming landscape with its immersive lore, competitive gameplay, and massive community engagement. As Blizzard prepares for future expansions like Midnight and The Last Titan, fans eagerly await new chapters in Azeroth’s legendary saga.