Intel's Canceled BMG-X3 and BMG-X4 GPUs Detailed
Saturday, November 01, 2025Intel's Canceled BMG-X3 and BMG-X4 GPUs Detailed
In the competitive world of GPU development, not every project makes it to the finish line. For every chip that launches, there are others that are canceled, redesigned, or shelved for strategic reasons. According to a new report, Intel's ambitious Battlemage (BMG) roadmap was originally far more aggressive than previously believed, including plans for two powerful GPUs—the BMG-X3 and BMG-X4—that have now been canceled. The details reveal a glimpse into a parallel universe where Intel's Arc lineup could have been even more formidable.

The Ambitious BMG-X3 and BMG-X4
The report indicates that Intel was developing two high-end Battlemage GPUs built on a multi-chip-module (MCM) design, similar to the strategy used by AMD and NVIDIA for their flagship products. These were not the monolithic GPUs like the A770, but rather complex, multi-die packages designed for maximum performance.
- BMG-X3: This was planned as a high-performance gaming GPU, built using three separate dies.
- BMG-X4: This was the ultimate flagship, a monstrous GPU constructed from four dies, aimed at the absolute top of the market.
Jaw-Dropping Specifications for a Canceled Chip
The most stunning part of this report is the sheer scale of the hardware that Intel was developing. The combined specifications for the BMG-X4, which would have been the pinnacle of the Arc family, are breathtaking:
| Speculated Feature | Potential Upgrade |
|---|---|
| Xe2-Cores | Up to 40 Xe2-Cores, a massive step up from the 32 in the A770. |
| Last-Level Cache (LLC) | 512 MB, an enormous amount of cache designed to reduce memory latency. |
| Architecture | Multi-Chip-Module (MCM) design using four dies. |
Visualizing the Beast: The MCM Design
To understand the scale of this ambition, it helps to visualize what the BMG-X4 might have looked like. Imagine a conceptual diagram showing four smaller GPU dies, each a complete processing unit in its own right. These dies would sit on a single piece of silicon called an interposer, which acts as a high-speed communication hub. Ultra-fast links would connect the dies to each other and to a shared pool of high-bandwidth memory (HBM). This design allows Intel to "glue" together smaller, more manufacturable chips to create one massive, powerful GPU.
Why Were They Canceled?
With such impressive specifications on paper, the question is inevitable: why did Intel cancel these projects? The report suggests a combination of factors likely led to the decision:
- Software and Driver Challenges: An MCM design is incredibly complex. It requires sophisticated software drivers to manage memory coherency, scheduling, and communication between the dies. One of the biggest hurdles is ensuring memory coherency—making sure that all four dies see a single, unified picture of the GPU's memory. If one die changes a piece of data, all other dies must be updated instantly. Given that Intel's drivers have been a known weakness for its Arc GPUs, tackling the immense challenge of an MCM driver may have been deemed too risky and resource-intensive.
- Manufacturing and Cost: While MCM designs can improve yield, they are also more expensive to package and validate. Intel may have determined that the cost of producing such a complex chip would be too high to compete effectively in the market.
- Strategic Pivot: The cancellation likely coincided with a strategic shift within Intel. The company is now pouring its resources into its next-generation Xe3 "Celestial" architecture and its advanced 18A manufacturing process. It was likely more prudent to focus on getting the next generation right rather than pouring more money into the complex and challenging Battlemage MCM project.
A Glimpse of What Could Have Been
The cancellation of the BMG-X3 and BMG-X4 is a "what if" scenario that will leave tech enthusiasts wondering for years. These GPUs, had they been successfully launched, could have positioned Intel as a much more serious competitor in the high-end GPU market. A card with 40 Xe-cores and 512 MB of cache would have been a performance monster, potentially changing the landscape of the current generation.
Instead, Intel chose a more conservative path with its Battlemage lineup, focusing on monolithic designs like the A580 and the A770. While these cards offer solid performance, they don't represent the bold, ambitious leap that the canceled X3 and X4 GPUs promised.
This story serves as a fascinating look behind the curtain of GPU development. It shows the immense challenges and calculated risks that companies like Intel take in their quest for performance. While the BMG-X3 and X4 will never be, their legacy lives on as a testament to the bold ambitions that are currently driving Intel's next generation of graphics technology.