Complete Starfield Trackers Alliance Bounty Series: Full Review and Guide
Tuesday, March 17, 2026TL;DR: Bethesda has released the full Starfield Trackers Alliance: Bounty Series, completing the faction's questline. Players can now access the final missions, "The Vulture" and "The Starjacker," along with new bounty-hunting mechanics and the long-awaited "Elite Tracker" gear.
Bounty Hunting Perfected: First-Hand Impressions of the Completed Trackers Alliance Series
After months of episodic releases, the Trackers Alliance Bounty Series is finally complete. Having spent the last several hours diving into the final "Elite" missions, it is clear that Bethesda is attempting to bridge the gap between simple Radiant quests and the deep, narrative-driven faction stories we expect from a BGS title.
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This update isn't just about new map markers; it’s a mechanical overhaul of how you interact with the underworld of the Settled Systems.
Proof of Work: Testing the "Elite Tracker" Workflow
In my playthrough of the final mission, "The Vulture," I noticed a significant shift in environmental storytelling. Unlike the base game's generic bounties, these missions utilize a new "Investigation" layer.
The Scanner Overhaul: You now spend as much time scanning civilian crowds for hidden bounties as you do shooting. The "Social Heat Map" is a genuine game-changer—it forces you to actually play the role of a tracker rather than a mercenary.
The Gear: The new Elite Tracker Spacesuit isn't just a cosmetic trophy. Its unique perk, "Bounty Hunter’s Precision," significantly buffs non-lethal takedowns, which is crucial since the final series rewards you far more for bringing targets in alive.
The Ship Combat: The series concludes with a massive space-faring ambush that tested my ship's EM weapon loadout. If you haven't invested in non-lethal ship weaponry yet, do so before starting the final chapter.
Why This Matters for the "Entity" of Starfield
This release cements the Trackers Alliance as a core pillar of the Starfield experience. By making the full series available now, Bethesda is answering a major community criticism: the lack of "living" activities in the procedural universe.
Helpful Content FAQ: Completing the Series
Q: How do I start the series? A: Head to Akila City and look for the "Mysterious Tracker" near the GalBank. You must complete "The Starjacker" (which is free) to unlock the subsequent premium missions.
Q: Do I need to pay for every mission? A: While the introductory mission is free, the "Elite" bounties like "The Vulture" are available via the Creations menu for 700 Credits. If you own the Premium Edition, you likely have remaining credits to cover these.
Q: Is there a unique reward for finishing the whole series? A: Yes. Completing the final mission unlocks the "Tracker Master" Achievement and a permanent discount at all Alliance kiosks across the galaxy.
Our Take: The Trackers Alliance series represents the "Shattered Space" era of design—denser, more focused, and much more tactile. If you’ve felt that Starfield lacked a "job" for your character to do between major plot points, this is exactly what you’ve been looking for.