All 8 Upcoming CD Projekt Red Games: Witcher 4, Orion, Hadar [2026]
Wednesday, September 09, 2026CD Projekt Red Full Games Pipeline 2026: All 8 Announced Projects, Dates, Platforms, and Status

Image: CD Projekt Red via GamesRadar.
CD Projekt Red sits on one of the biggest backlogs in modern gaming. Eight separate projects span two franchises and one new IP. Some launch within weeks. Others are years away. Here is every game on CDPR's official slate, sourced from GamesRadar's Josh West with contributions from Heather Wald and Emma-Jane Betts, last updated August 26, 2026.
1. Pipeline Overview
CDPR announced all eight projects across earnings calls, investor updates, and studio blogs between 2020 and 2025. GamesRadar's roundup consolidates every public detail into one tracker. The company now operates four development studios: CDPR's main Warsaw and Krakow offices, The Molasses Flood in Boston, and external partner Fool's Theory in Poland. Unreal Engine 5 powers all next-gen projects. The Witcher brand accounts for six of the eight titles. Cyberpunk owns one slot. Hadar is the lone original IP.
Release cadence matters here. Witcher 3 Remastered arrives September 29, 2026. Songs of the Past targets 2027. Witcher 4 targets 2028. The rest stretch beyond that. CDPR is staggering launches to avoid internal cannibalization. Each project feeds the next, building a connected but distinct product ladder.
The financial picture backs this up. CDPR's investor disclosures show sustained revenue from The Witcher 3 and Cyberpunk 2077 catalog sales. That cash funds the pipeline. Eight simultaneous projects is aggressive for any studio, let alone one that historically ships every four to six years. The staggered timeline is not just marketing strategy, it is operational necessity. Teams need time to hand off between projects and absorb lessons from each release.
2. The Witcher 3: Wild Hunt Remastered
The closest release. Witcher 3 Remastered launches September 29, 2026 on PC, PS5, Nintendo Switch 2, and Xbox Series X. CDPR confirmed a free upgrade path for existing owners of the 2015 base game and its expansions. No purchase required if you already own it.
What changes in this version. Upgraded visuals across the board. Enhanced combat system. Improved traversal mechanics. Revamped skill tree structure. A built-in photo mode. Transmogrification, letting players alter gear appearance without changing stats. The Switch 2 version marks the game's first appearance on Nintendo hardware since the original Switch port, now running at higher fidelity thanks to the new console's hardware.
GamesRadar notes this is not a simple remaster pass. The scope of gameplay changes (combat, traversal, skill trees) puts it closer to a soft reboot. West describes it as a significant overhaul that respects the original while modernizing systems players long requested.
3. The Witcher 3: Songs of the Past DLC
A full expansion for the remaster, not a standalone release. Songs of the Past targets 2027 across PC, PS5, and Xbox Series X. No Switch 2 announcement yet.
Details remain thin. GamesRadar confirms a new region called Letten, hiding a dark secret. New abilities and weapons join the expanded move set. Familiar faces from the Witcher franchise appear in the narrative. CDPR has not specified whether this is paid DLC or included with the remastered edition. No date beyond the 2027 window exists.
West frames this as CDPR's commitment to supporting the remaster long-term rather than shipping a one-and-done product. The timeline suggests a substantial story add-on, potentially on par with Hearts of Stone or Blood and Wine in scope.
4. The Witcher 4 (Polaris)
The flagship. Polaris, known publicly as The Witcher 4, targets a 2028 release. Platforms remain TBC (to be confirmed). Unreal Engine 5 replaces the proprietary REDengine CDPR used for Witcher 3 and Cyberpunk 2077. This is the first game in a new AAA RPG trilogy.
Ciri takes the protagonist role, replacing Geralt. GamesRadar describes the project as a "story-driven open-world RPG built on the legacy of The Witcher 3." That phrasing signals continuation, not reboot. Expect the same open-world structure, quest design philosophy, and narrative weight, rebuilt on newer technology with a new lead.
Development status sits in active production. CDPR has not shared gameplay footage or a release date window beyond 2028. The engine switch to UE5 brings its own risks and learning curves, though CDPR has stated the transition enables larger teams and faster iteration compared to in-house tools. Cinematic trailers have appeared. No gameplay has. That gap tells you where the project sits in its production lifecycle. CDPR tends to show gameplay roughly 12 to 18 months before launch. A 2028 release means first gameplay trailers likely arrive in late 2026 or early 2027.
The Ciri protagonist choice is significant. She was the most polarizing element of The Witcher 3's Blood and Wine ending. CDPR chose the harder path, building the franchise's future on a character who divides opinion. The studio is betting that a full game with Ciri at the center will convert skeptics. GamesRadar's description of "built on the legacy of The Witcher 3" suggests CDPR is not running from that comparison. They are leaning into it.
5. New Witcher Trilogy
Polaris starts it. Three games within six years follow its release. That places the second entry around 2030 and the third around 2032, though those dates are not official. GamesRadar reports CDPR's intention is a "more cohesive package" than the original Geralt trilogy, meaning a tighter narrative arc across all three games rather than three loosely connected standalone adventures.
No individual titles, dates, or platforms exist for entries two and three. They exist only as CDPR's stated plan. The company has not deviated from this roadmap in public statements through August 2026. Whether CDPR delivers three games in six years remains an open question given the studio's track record of extended development cycles.
6. The Witcher Sirius
Developed by The Molasses Flood, a studio CDPR acquired in 2021. Sirius combines multiplayer and single-player into one experience. A campaign with quests and story sits at its core. GamesRadar calls it an "innovative take on The Witcher universe."
Critical context: development rebooted. Early work on Sirius did not meet expectations. CDPR pulled the wider team in to collaborate and redirect the project. The reboot signals a scope adjustment, likely away from whatever the original multiplayer-focused vision entailed and toward something more aligned with CDPR's RPG strengths.
No platforms or release window exist. The Molasses Flood's team size and CDPR's collaborative involvement suggest this is years out. It is the least defined Witcher project on the slate.
7. The Witcher Remake
Fool's Theory develops this one externally. It is a full remake of the original 2007 Witcher, described as a "modern reimagination." Unreal Engine 5 again. This is not a remaster like Witcher 3 Remastered. It is a ground-up rebuild of the first game with modern design sensibilities, likely incorporating the improved combat, traversal, and open-world lessons CDPR learned across Witcher 3 and its expansions.
The original Witcher holds nostalgia value but shows its age in every system. Combat felt stiff on release. The world was linear compared to its sequel. The story held up, but the presentation and mechanics needed a full overhaul years ago. Fool's Theory tackling this externally lets CDPR's main studio concentrate on Polaris without splitting resources. It also means the remake can ship on CDPR's schedule rather than creating a bottleneck in the internal pipeline.
No platforms. No date. GamesRadar quotes CDPR directly: "Gonna be a while until we can share more details." That is the most information available. Fool's Theory, a Polish studio founded by ex-Witcher developers, brings relevant pedigree to the project. Their involvement suggests CDPR trusts the foundational Witcher knowledge to an external team while the main studio focuses on Polaris and beyond.
8. Cyberpunk 2077 Orion
The Cyberpunk 2077 sequel. Orion exists in early production. Release sits well after Witcher 4, meaning post-2028 at the earliest. No platforms confirmed. No gameplay details shared.
GamesRadar frames this as CDPR's chance to "prove the full power and potential of the Cyberpunk universe." The original Cyberpunk 2077, despite its rocky 2020 launch, recovered strongly. It passed 20 million copies sold. It beat The Witcher 3's concurrent Steam player record. Those numbers justified a sequel investment.
Orion likely runs on Unreal Engine 5 as well, given CDPR's full commitment to the engine switch. Early production status means core design decisions, narrative direction, and technical foundations are still being established. Don't expect substantive reveals before 2027 at the earliest.
The commercial performance of Cyberpunk 2077 created unusual leverage. The game launched in December 2020 to widespread technical criticism. CDPR spent two years patching and expanding it. Phantom Liberty, the 2023 expansion, rekindled critical and commercial interest. The 20 million copy milestone confirmed sustained demand. That trajectory gave CDPR confidence to greenlight a full sequel rather than pivoting to a different IP or waiting for Witcher 4 to land first.
9. Project Hadar
The odd one out. Hadar is CDPR's first new IP, distinct from both Witcher and Cyberpunk. In-house development since 2021. No genre, no setting, no platforms, no dates exist in public record.
GamesRadar is blunt: CDPR is "not developing any game yet." Hadar remains in conceptual phase. The studio is exploring what this IP could be. Five years into development, and the project has not progressed beyond ideation. That is not unusual for new IP creation at this scale, but it does mean Hadar is the furthest from release of all eight projects.
West notes Hadar's existence as proof CDPR wants more than two franchises long-term. The company is hedging against franchise fatigue by planting seeds now, even if those seeds are years from sprouting.
10. Comparison Tables and FAQ
Table 1: All 8 CDPR Projects at a Glance
| Project | Studio | Status | Platforms | Estimated Release |
|---|---|---|---|---|
| The Witcher 3: Wild Hunt Remastered | CDPR (main) | In development | PC, PS5, Switch 2, Xbox Series X | September 29, 2026 |
| The Witcher 3: Songs of the Past | CDPR (main) | In development | PC, PS5, Xbox Series X | TBC 2027 |
| The Witcher 4 (Polaris) | CDPR (main) | In development | TBC | Targeting 2028 |
| New Witcher Trilogy (entries 2 and 3) | CDPR (main) | Planned | TBC | Post-2028 (within 6 years of Polaris) |
| The Witcher Sirius | The Molasses Flood | Rebooted, in development | TBC | TBC |
| The Witcher Remake | Fool's Theory (external) | In development | TBC | TBC |
| Cyberpunk 2077 Orion | CDPR (main) | Early production | TBC | Post-2028 |
| Project Hadar | CDPR (in-house) | Conceptual phase | TBC | TBC |
Table 2: Confirmed vs. Rumored Per Game
| Project | Confirmed | Not Confirmed / Rumored |
|---|---|---|
| The Witcher 3 Remastered | Release date (Sept 29, 2026), platforms, free upgrade, visual/gameplay overhaul features | Nothing major outstanding; all core details public |
| Songs of the Past | New DLC, 2027 target, Letten region, new abilities/weapons, returning characters | Pricing (paid vs. free), Switch 2 version, exact date |
| The Witcher 4 (Polaris) | Ciri protagonist, UE5, first of new trilogy, 2028 target, open-world RPG | Exact platforms, gameplay footage, detailed narrative scope |
| New Witcher Trilogy | Three games planned within six years of Polaris, more cohesive narrative arc | Individual titles, platforms, exact dates, studios beyond CDPR main |
| The Witcher Sirius | Multiplayer and single-player, Molasses Flood developing, rebooted scope, CDPR collaboration | Platforms, release window, specific multiplayer mechanics, campaign length |
| The Witcher Remake | Fool's Theory developing, UE5, full remake of original, "modern reimagination" | Platforms, release date, extent of design changes from original |
| Cyberpunk 2077 Orion | Sequel confirmed, early production, post-Witcher 4 timeline | Platforms, engine confirmation, setting details, protagonist, any gameplay specifics |
| Project Hadar | New IP, in-house since 2021, conceptual phase, not yet a playable game | Genre, setting, platforms, release window, any narrative or design details |
Frequently Asked Questions
1. How many games has CD Projekt Red announced?
Eight projects as of September 2026. Six are Witcher-related, one is a Cyberpunk sequel, and one is a new IP called Project Hadar. This comes from GamesRadar's consolidated tracker, last updated August 26, 2026.
2. Which CDPR game releases first?
The Witcher 3: Wild Hunt Remastered ships September 29, 2026. It is the only CDPR project with a confirmed release date. Platforms include PC, PS5, Nintendo Switch 2, and Xbox Series X. Existing owners get a free upgrade.
3. Is The Witcher 4 coming to current-gen consoles?
Platforms remain TBC (to be confirmed) as of this writing. Witcher 4, codenamed Polaris, targets 2028. Given the timeline, it will likely launch on whatever generation of hardware exists by then. CDPR has not confirmed or denied specific consoles.
4. What happened with The Witcher Sirius?
Development rebooted. The Molasses Flood, which CDPR acquired in 2021, began work on Sirius as a multiplayer-singleplayer hybrid. The original vision did not pan out. CDPR brought in its wider team to collaborate and redirect. No release window or platform list exists.
5. Will Cyberpunk 2077 Orion use Unreal Engine 5?
Not confirmed explicitly, but strongly implied. CDPR abandoned its proprietary REDengine for UE5 across all announced Witcher projects. Cyberpunk 2077 Orion sits in early production. The engine switch appears company-wide. GamesRadar notes CDPR's intention to "prove the full power and potential" of the Cyberpunk universe, which aligns with leveraging UE5's capabilities.
6. How long is the Witcher trilogy planned to span?
Six years from Polaris (The Witcher 4) release. Polaris targets 2028. That places the third game around 2034, assuming the six-year window starts from the first release. GamesRadar reports CDPR wants a "more cohesive package" than the original trilogy, suggesting interconnected narratives rather than standalone entries.
Source: GamesRadar, "CD Projekt Red's next games," Josh West, updated August 26, 2026. Contributions from Heather Wald and Emma-Jane Betts.
Tags: PC Gaming, CD Projekt Red, The Witcher 4, Cyberpunk 2077, Project Hadar