Cyberpunk 2077 Update 2.5: Cross-Platform Mod Support Comes to Console

By Indie Kings | October 21, 2026

Updated October 21, 2026: The official patch notes for Cyberpunk 2077's Edgerunners 2 Update, numbered 2.5, are now public, and they confirm what the October 20 announcement left open. The update adds cross-platform mod support through mod.io, dual-wielding as a Cool tree perk, hand cyberware skinning, and DLSS 4.5 with up to 6X Multi Frame Generation. It also removes FSR 3 upscaling from the options list. The update reaches PC, Mac, PlayStation 5 and Xbox Series X|S on October 22, 2026, with Nintendo Switch 2 and the Mac App Store version to follow in the days after.

What the notes do not contain is as informative as what they do. There is no new district, no new ending, and no level cap change. The anime content is a side quest, a radio station, a gear set and a row of outfits, and the rest of the update is quality of life, graphics options and a long fix list.

Cyberpunk 2077 Edgerunners 2 Update 2.5 promotional image

Image: promotional image for the Edgerunners 2 Update. Image credit: CD PROJEKT RED.

What the Edgerunners content actually is

The content list in the patch notes is short, and it is worth reading item by item because the announcement promised a lot less detail than the patch notes now deliver.

There is a new side quest called Clampdown, set before the events of the anime. Per the notes it unlocks after completing The Heist and two gigs for Wakako, then waiting for a message from her. A new 5-piece gear set based on the character King can be obtained during that quest. And there is a new radio station, HKGN 102.0 FM, carrying a selection of tracks from the Cyberpunk: Edgerunners series.

That is the whole Edgerunners story content. One side quest, one armour set, one radio station. The prior article on the October 20 announcement flagged the open question of whether the anime tie-in would reach beyond cosmetics, and the notes answer it: a quest, an outfit, and a radio station are what shipped, and the quest is a side quest rather than a new storyline.

The rest of the update is not anime content at all. It is a Night City tour, tarot cards, photo mode additions, console settings and a long list of fixes.

ItemWhat the patch notes say
ClampdownNew side quest set before the anime's events, unlocked by The Heist plus two Wakako gigs
King's setNew 5-piece gear set obtained during Clampdown
HKGN 102.0 FMNew radio station with tracks from the Edgerunners series
New outfitsFive new outfit sets from clothing vendors, plus NUS Infiltrator in Kabuki and Japantown
Cyberware skinsHand cyberware can be skinned at 5 Glamdoc shops, with colours
Double TroubleNew Cool tree perk, plus four auxiliary perks, for dual-wielding Power category pistols and revolvers
Cross-platform modsmod.io powered mod browser and installer, in-game
Welcome to ParadiseNew side quest narrated by Richard Night, unlocked by The Heist and level 15 Street Cred
Tarot cards12 new Minor Arcana cards, in a side quest extension of Fool on the Hill
UpscalersDLSS 4.5 with up to 6X Multi Frame Generation and the 2nd Generation Transformer Model; FSR 3 upscaling removed

The cosmetic layer and the new perk

The bulk of the Show Off section is exactly that, show. Five new outfit sets are purchasable from clothing vendors, with named locations: Maxiwear in Heywood, Arroyo and Little China, Jinguji in City Center, NetWatch in Kabuki and Japantown, and IconAmerica in Pacifica, Badlands and Northside. A fifth set is promised for later, and the NUS Infiltrator set is now purchasable in Kabuki and Japantown. Four new TWINTONE skins for the Quadra Turbo-R V-Tech arrive as Twitch Drops.

Two cosmetic changes are more than recolouring. Hairstyles that were previously exclusive to NPCs are now available for V, with some of them limited to feminine or masculine body types. And hand cyberware can be customised for the first time: the notes name the Mantis Blades, Gorilla Arms, Monowire and Projectile Launch System, and say you visit one of 5 Glamdocs, marked with a spray paint icon on the map, each in its own shop with an intro scene with voiceover and animations, offering a catalogue of cyberware skins with customisable colours.

The one gameplay addition in that section is the Double Trouble perk in the Cool tree, with four auxiliary perks, which the notes say allows dual-wielding of pistols and revolvers from the Power category. That is the "new dual-wielding playstyle" the October 20 announcement teased, now with a specific location in the skill tree. Photo Mode also gets frames from the Cyberpunk Trading Card Game, so screenshots can look like custom cards, and new poses for showing off dual-wielding.

Cross-platform mods through mod.io

The most consequential line in the notes is short. Cross-Platform Mod Support, powered by mod.io, lets players browse and install a selection of player-created mods directly from the in-game menu, and the notes call it a first step into cross-platform modding with more mods to come over time. The feature is listed for PC, Mac, PlayStation 5, PlayStation 5 Pro and Xbox Series X|S.

It is worth being precise about what that means in practice. Mods on a console require the platform to allow them, so the scope of what is installable is set by what mod.io can offer on each platform, and the notes describe a selection rather than the whole catalogue. A first step is the wording CD Projekt chose, and the phrase "cross-platform" describes the ambition rather than a promise that the same mod runs identically everywhere.

Two related quality-of-life entries make mods a first-class part of the save system. Modded saves in the Load Game menu are now marked with a dedicated icon, and the notes warn that achievements and trophies cannot be earned on console while playing from a modded save file. That is a specific and unusual limitation, and it is the kind of detail that will be tested rather than assumed.

The graphics changes, including FSR 3's removal

The Technology section is where the update has the most reach for players who care about frame rates.

DLSS 4.5 arrives, including up to 6X Multi Frame Generation or Dynamic Multi Frame Generation, and the 2nd Generation Transformer Model. The notes also add support for glasses-free 3D effects on compatible Samsung Odyssey 3D monitors, with a Motion Comfort setting to balance 3D depth and viewing comfort. MetalFX Frame Interpolation and Denoising come to Mac. There is a toggle in settings for FSR Anti-Lag 2, various performance optimizations including improvements specifically for ray tracing and for PlayStation 5 Pro, and improved HDR rendering for more accurate colours, brightness and contrast on compatible displays.

And then the removal. The FSR option list has been updated, and FSR 3 upscaling is no longer included. FSR 2.1, FSR 4, and FSR 3.1 Frame Generation remain available.

That is a strange cut, because FSR 3 upscaling is the only entry in the list that combined upscaling with frame generation, and the game added FSR 3 support in September 2024, which this site covered at the time. FSR 3.1 Frame Generation surviving without FSR 3 upscaling leaves AMD users with FSR 2.1 for upscaling and FSR 4 for the newer path, and the notes give no reason. The update is scheduled to land tomorrow, so the practical answer will come from testing rather than from the patch notes.

One more graphics-adjacent change is worth flagging for console players: an FOV slider now exists on consoles. The console version of the game shipped without one, and the patch notes do not describe it as a new feature so much as an option that was missing.

Quality of life and the fixes

The Quality of Life list is short and specific. Saves in the Load Game menu are now grouped by separate playthroughs, which is the kind of change that matters for anyone with several characters in one file. Item filters can now be applied to apartment and vehicle stashes. The CD PROJEKT RED Account connection, My Rewards and telemetry consent menus have been updated.

The fixes cover a mix of platforms and ages of the game. On Nintendo Switch 2, saving could produce a "Save failed - insufficient space" error. On PlayStation 5, adjusting HDR settings had no effect. The Delamain cab could get stuck after crashing into another vehicle, blocking quest progression. Enabling Film Grain had no effect. Tagging enemies while scanning could also make V crouch or stand up under some control schemes. Third-person camera controller settings were missing. The notes also fix various typos in various languages, and various other issues with features and content introduced since Patch 2.1.

The Delamain cab bug is the one to watch on day one, because a stuck cab that blocks quest progression is a save-scraper, and the Switch 2 save error is the one that could cost players progress on the least mature platform in the list.

FAQ

When does the Cyberpunk 2077 Edgerunners 2 Update release?
October 22, 2026, for PC, Mac through Steam, GOG and Epic Games Store, PlayStation 5 and Xbox Series X|S. Players on Nintendo Switch 2 and on the Mac App Store version of the game get it in the days that follow.

Is the Edgerunners 2 Update free?
Yes. CD PROJEKT RED describes it as a free update, and it is numbered 2.5, following the 2.1 and later patches that added features such as FSR 3 and XeSS 1.3 support.

Does the update add new story content?
Two side quests, one of them tied to the anime, plus a new gear set, a radio station, outfits and cyberware skins. The patch notes list no new district, no new ending and no level cap change.

Does Cyberpunk 2077 still support FSR 3?
FSR 3 upscaling is no longer included in the updated options list. FSR 2.1, FSR 4 and FSR 3.1 Frame Generation remain available, and the notes give no reason for the removal.

Can you install mods on console?
The patch notes list Cross-Platform Mod Support through mod.io for PC, Mac, PlayStation 5, PlayStation 5 Pro and Xbox Series X|S, described as a first step with a selection of mods available. Achievements and trophies cannot be earned on console from a modded save.

What is new for console players?
A field of view slider, which the console version of the game did not have, plus the cross-platform mod browser. The update also fixes an HDR settings bug on PlayStation 5 and a save error on Nintendo Switch 2.

Our take: The patch notes are a content-light, feature-wide update, which fits a free drop timed to an anime premiere. The two things worth watching are technical rather than thematic. Cross-platform mod support on console, if it holds, is a bigger deal for the game's remaining life than the quest it ships with. And dropping FSR 3 upscaling while keeping its frame generation is the kind of change that only makes sense commercially, which is a poor reason to hand an AMD player a worse option on the eve of release.

Bottom Line

Cyberpunk 2077's Edgerunners 2 Update, version 2.5, is a free patch with official notes published on October 21, 2026 and a release on October 22 for PC, Mac, PlayStation 5 and Xbox Series X|S, with Nintendo Switch 2 and the Mac App Store version following. It adds a Clampdown side quest, a 5-piece gear set, the HKGN 102.0 FM radio station, five outfit sets, cyberware skinning at 5 Glamdoc shops, the Double Trouble dual-wielding perk, the Welcome to Paradise quest, 12 Minor Arcana tarot cards, mod.io cross-platform mod support, a console FOV slider and DLSS 4.5 with up to 6X Multi Frame Generation, while removing FSR 3 upscaling and leaving FSR 2.1, FSR 4 and FSR 3.1 Frame Generation in place. There is no new district, no new ending and no level cap change.

Sources

CD PROJEKT RED official patch notes for the Edgerunners 2 Update, including the Edgerunners content, Show Off, Mod the World, Upgrading the World, Quality of Life, Technology and Fixes sections, published October 21, 2026, verified the same day.

Related: Cyberpunk 2077: Free 2.5 Update Lands October 22 With Dual-Wielding | Cyberpunk 2077 Update: AMD FSR3, XeSS 1.3, and DLAA Enhancements

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